Back in Mid-September I had been asked to run a couple of games at a Kansas City game shop called Table-Top-Games. A Fantastic establishment, but the show case of games was called off due to some reason or another. Plans had been established prior to go and Months before, I managed to talk an old friend of mine into running a game he published called F.N.G. (Darby Eckles). He was flying from Dallas so he couldn't put terrain in the overhead. A group of us scrambled to put together a game in 28mm for the Vietnam period. It was a mixed bag of models, terrain, and figures.
The scenario is for our Platoon to patrol a rather quiet area, Capture any pro-communists (or amateurs) and return them to interrogation at the HQ.
Our Platoon consisted of a piecemeal unit of Kitchen staff, motor pool
personnel, and some guys from the PX. Our mission was to search a rubber
plantation for evidence of collaboration. A Low intensity encounter.
This Quiet peaceful village would soon be ablaze with the fires of democracy.
Not sure why this stuff is called Elephant grass it's full of Tigers.
The Magic Bus
This is the rubber plantation's processing area.
For religious monk who disregards materialism, what's in the bag of stuff?
For some reason it became imperative to acquire an old truck on the plantation.
Never get caught in Bamboo. The encounter with the monkey residents was a lesson to the green troops. (Sans Monkey figures, we didn't have any.)
The Game ended with us capturing North Vietnamese Tax collectors in a Taxi.
Then dusting off in a Chinook, For some reason none of those pictures were taken.
Pretty certain this was a war crime going on.
Game two was a capture and hold scenario
Seems simple: Cross a river, set up watch on a hill till relief arrives. No we got this!
Good rules for Vietnam, you never know what in the hell will be encountered next. Team play is smooth and it adds a little role playing to the game.
The final Battle was full of causalities. In conclusion it was nice to play a Vietnam scenarios where there wasn't a PBR or a Huey in the mix, something rarely seen at conversion games as players try to capture the Hollywood aspect of the conflict.
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